Character creation
When embarking on an adventure inside the continent of Arveir or the lands beyond using the Worlds of Legend Tabletop Roleplaying Game System™, the first step if you are not playing as the scribe, is to create a character. For this purpose, you should begin by asking yourself "What kind of adventurer do I want to play?".
The world of Corlyr is a high-fantasy setting with dungeon-punk elements that offers a wide range of exciting character choices. Will you take on the role of an ingenious gnome artificer, a glamorous elf bard, a resourceful human mage, a slick halfling rogue, or a valiant half-dragon warrior? Your player character, also referred to as PC, is a fusion of game mechanics, narrative elements, and your boundless creativity.
Once you have a rough concept in mind, you can start selecting features from the options below to build your ideal character within the rules of the game. Follow the steps provided and meticulously record all the essential details and statistics on a Worlds of Legend TTRPG™ character sheet (Click here to get yours now).
Step-by-step character creation
This section will guide you through the process of creating your first character and all characters beyond you create for a game of the Worlds of Legend Tabletop Roleplaying Game System™.
Choose a character ancestry. Your ancestry grants a boost to a specific attribute die, this means that the default value for the indicated attribute die (Which is always a d4), increases to the next consecutive dice value in clockwise order. Your ancestry also determines your base speed. Your ancestry also grants both an ancestry perk and an ancestry talent. You should record all of these features inside the indicated fields on your character sheet.
Choose a race option. Each ancestry also has some racial options, such as surface or burrow dwelling human for humans, or gray and green orc for orcs. Your race grants a boost to a specific attribute die that increases the dice value of that attribute to the next dice value in clockwise order and offers a selection of two racial perks from which you must choose to take only one. Your race also determines your size category. You should record these features inside the indicated fields on your character sheet.
Add detail to your character. Choose a character name and write their physical characteristics such as height, weight, and age (The description may offer some reference values for each, but you are free to choose arbitrarily). Choose two ordinary languages of your choice from the list (The description may already offer a native language for your character based on your ancestry, but you are free to choose any two arbitrarily). You should record all of these features inside the indicated fields on your character sheet.
Choose a character background. Your background grants you an additional boost to a specific attribute die that increases the dice value to the next in clockwise order, even if that die was already increased. Your background also grants an additional perk, provides your character with training in two specific skills (Which means you check the tr. +4 checkbox next to the skill's name), and in some cases endows your character with some mount, tool, vehicle, and/or other proficiencies. Lastly, your background equips you with a special item and some starting funds. You should record these features inside the indicated fields on your character sheet.
Choose a character class. Your class grants most of the fantastic abilities your character as an adventurer has. In this step, you calculate your max health which is equal to your class's base health + 1/2 your physique MDV, your max vigor which is equal to your class's base vigor + 1/2 your will MDV, and your class save which is equal to 10 + 1/2 your class's core attribute + 1/2 your level (Your class's core attribute is written down on the class's description). Document your injured value which is equal to your max health divided by 3 and rounded down, your initiative die which is equal to your dexterity attribute die, your health recovery die which is equal to your physique attribute die, and your vigor recovery die which is equal to your will attribute die. You should also record the number of talent slots your character has (This is determined by your class's focus and your current level). Lastly, you choose 3 additional skill proficiencies from your class skills list, as well as any mount, tool, vehicle and/or other proficiencies listed in the description. You should record all of these features inside the indicated fields on your character sheet.
Refine your stats. Add three free boosts to your attribute dice, during this step, you can choose to allot them all into a single attribute, assign two into one attribute and then a single boost into another one, or evenly distribute your boosts into three different attributes each. Once finished, choose one common perk and one drawback from the corresponding lists. Calculate your BOD defense which is equal to 8 + (the sum of your dexterity MDV and your physique MDV divided by 2 and rounded down), your MND defense which is equal to 8 + (the sum of your intellect MDV and your wisdom MDV divided by 2 and rounded down), and your SPT defense which is equal to 8 + (the sum of your charisma MDV and your will MDV divided by 2 and rounded down). Calculate your max carry capacity which is equal to your base carry + 10 times your physique MDV. You should record all of these features inside the indicated fields on your character sheet.
Equip your character for adventure. Buy weapons and adventuring equipment for your character with the funds you received from your background and your class. Fill the inventory, weapons, and combat information section of your character sheet with this information.
Once you've gone through this process, you should have a player character ready to use on your game of Worlds of Legend Tabletop Roleplaying Game System™.
Character ancestries
Your ancestry serves as the basis of your character and defines them at the most fundamental level. This decision not only shapes the general appearance of your character, but it also bestows upon them some natural talents and perks inherited from their genetics and particular cultural background.
As you take your first steps into the land of Arveir, your character's ancestry and culture of origin can provide an initial lens through which you perceive the unfolding narrative. Embracing, or even refusing, their genetic or cultural heritage can prove to be a powerful foundation for your character's epic journey inside the vast and captivating world that awaits inside the pages of the Legends of Arveir™ Campaign Setting.
The following backgrounds are available for you to choose from:
Dwarf
Elf
Gnome
Goblinoid
Half-dragon
Halfling
Human
Orc
Backgrounds & upbringing
Your background serves as a way to flesh out your character's upbringing and life experiences before becoming an adventurer. But it goes beyond a mere backstory, it not only provides the scribe with details about your character that add depth and dimension to your character's persona, it also grants additional features that complement your character's existing abilities.
By delving into your background, you breathe life into your character, making them more than just a collection of stats and abilities, and as you embark on your grand adventure, your character's background will continue to influence the unfolding tale.
The following backgrounds are available for you to choose from:
Acolyte
Animal caretaker
Apprentice
Bohemian
Burglar
Con artist
Courtier
Craftsman
Envoy
Farmhand
Guild member
Half-blood
Haunted one
Hermit
Huntsman
Inventor
Laborer
Merchant
Sailor
Scholar
Soldier
Street performer
Urchin
Wayfarer
Core classes
In the Worlds of Legend Tabletop Roleplaying Game System™, a character's class goes far beyond a mere collection of statistics and abilities, it represents your character's life path and purpose. Your character's class profoundly influences how they perceive the world, interact with it, and connect with others. The class you choose grants access to a distinctive set of proficiencies, skills, and special talents. For instance, warriors are focused on martial prowess and weapon mastery while mages gain access to powerful eldritch spells that can alter reality itself.
When you start your journey at level 1 your character will possess only a few of these distinctive traits but, as you gain experience and progress through the game, your character will grow and unlock new features that will better represent their specific adventurous journey.
The following core classes are available for you to choose from:
Artificer
Bard
Brawler
Cleric
Druid
Hexer
Mage
Rogue
Scout
Warrior